Voxel Burst
Peel it apart, cube by cube.
Key features
- Twenty-four solid voxel miniatures to peel apart, from a strawberry to a castle
- Rotate the model to reveal the cubes your shooters can reach
- Bench space is the puzzle: five slots, a queue, and colours that run out
- Chunky pixel art, toy-box colours and a rising melody under sustained fire
- Plays with a mouse, a finger or the keyboard, in sessions of a few minutes
Every level is a solid voxel miniature: a strawberry, a fox, a lighthouse, a castle. Your job is to take it apart.
Pick shooters from the queue and place them on the bench. Each one fires automatically at any cube of its colour it can see. Turn the model to bring hidden cubes into view, free up bench space by emptying a shooter, and keep the volley going until nothing is left.
How it plays
- Five bench slots and a queue of coloured shooters make the puzzle: which colour do you need next, and where will you find it?
- Rotate the miniature freely. What the shooters can hit is exactly what you can see.
- Sustained fire climbs a little melody, and every cube breaks with a pop.
- Clear a model to unlock the next. Twenty-four to peel, from a few hundred cubes to a few thousand.
Short sessions, no timers, no economy. Just a colourful object and the satisfaction of taking it apart.