Short Stack

Short Stack

Pile it high. Clear at ten.

  • puzzle
  • casual
  • Keyboard & Mouse — Full
  • Touch — Full

Key features

  • Drag and drop or tap to place — your choice
  • Cascades: one drop can chain merges across the whole counter
  • 200 procedurally built, solver-checked boards
  • A daily challenge in three modes, with a streak
  • Toppings, not colour alone — readable for colourblind players
  • No timer, no move limit, no lives, no ads

Place, merge, clear

Drag a stack of pancakes onto any empty cell of the hex counter. When the topping on top matches a neighbour, the run hops across to join it — and one drop can set off a chain of them. Build a pile of ten in one flavour and the order is up: it clears, and the goal bar fills.

Two hundred boards, and a new one every day

The campaign ramps from three flavours on seven cells to eight flavours on a counter of twenty-six, with locked cells that open as your score climbs. Every board is procedurally built and checked by a solver before it ships, so a level you are stuck on is a level that can be solved.

The daily challenge is three separate runs on the same day's board:

  • Survive — no finish line. Clear all you can before the counter fills; a new flavour joins every forty pancakes
  • Sprint — reach the goal in as few placements as you can
  • Level of the day — today's board with orders and presents on, scored and starred

Play them and keep a streak going.

Read at a glance

Every flavour is its own topping — strawberry, blueberry, chocolate, matcha, butter and syrup — so the counter reads without relying on colour alone. That is the colourblind support and the art at the same time, rather than a pattern overlaid on top of it.

Nothing that expires

No timer, no move limit, no lives to wait for, no ads and nothing to buy. Put it down mid-board and it will be exactly where you left it.