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ROBO-HTML

Rescue. Rebuild. Outgun.

  • True twin-stick purity: two sticks, no buttons — positioning is your only defense
  • Rescue civilians into a living convoy that follows you, multiplies rewards, and can be lost
  • Rebuild your weapon mid-combat from three hot-swap components torn off dead robots
  • Dense but readable swarms — every damage source is telegraphed, nothing cheap-shots you
  • Short intense arenas, branching district routes, district bosses — 20–30 minute runs
  • Full touch support: virtual twin-sticks, dynamic resolution, and a lean download on phones

The lifeline is you

The machines took the city. The people trapped inside it have exactly one

way out — you.

LIFELINE is a fast-paced single-player twin-stick arcade roguelite.

Fight through neon streets and lockdown arenas, rescue civilians who fall

in behind you as a living convoy, and tear weapon components off the

robots you destroy to rebuild your gun mid-combat.

Two sticks. No buttons.

Move with one stick, aim with the other — your weapon fires while you aim.

That is the entire control scheme. Positioning is your only defense, which

keeps every dense swarm readable as a puzzle, not a reflex check. Every

attack is telegraphed; nothing kills you that you weren't shown.

Your gun is what you kill

Defeated robots drop cores, processors, and payloads. Three hot-swap

component slots combine into a single evolving weapon — components change

its behavior, not just its numbers, and swap instantly on pickup. No

menus, no pauses, no mercy.

The convoy is the stake

Every civilian you touch joins your column and raises your reward

multiplier — and every one of them can be lost. Extract what you've

saved, or press deeper for more? That choice is the whole game.