Unbolt
Twist. Pop. Hooray!
Key features
- Real 3D toys you turn in your hands — screws hide on the back, the underside and behind panels
- One clear rule: three screws of a colour fill a holder, and a covered screw waits its turn
- Every level is pre-solved, undo is always free and a hint is one tap away
- No timer, no lives, no move limit — a puzzle you can put down and pick up
- Finished toys land on your gallery shelf to spin, admire and replay
- Plays on a phone with one thumb or on a desktop with a mouse
Every toy is a puzzle waiting to come apart
Unbolt is a calm, tactile 3D puzzle. Each level is a chunky toy — a toaster, a robot, a wind-up dog, a retro rocket — held together by coloured screws. Spin it around, find the screws you can reach, and tap them out.
The catch: a screw only comes out if nothing is covering it, and it needs a holder of its own colour with a free slot. Three of a colour fill a holder and send it on its way; the next one slides in behind. A screw with nowhere to go waits in your spare tray, and if the tray fills up you are stuck.
How it plays
- Turn the toy. Drag to orbit, pinch or scroll to zoom. The camera stays where you leave it.
- Tap a screw. It spins out, flies to its holder and clicks into place.
- Watch what it was holding. Panels swing open and parts drop away as their last screw goes, uncovering the screws underneath.
- Plan the colours. The order you pull screws decides whether your spare tray survives.
No rush
There is no timer and no move limit. Undo is always free, and a hint is one tap away when you want it. Every puzzle ships already solved, so there is always a way through.
Fill your shelf
Finish a toy and it joins your gallery, where you can pick it up, turn it over and replay it whenever you like.
New toys keep arriving in the workshop, and each one is a fresh puzzle rather than a variation on the last.